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PlayStation encourages Blu-ray adoption by deleting purchased movies from customer accounts

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Hot off the news that gamers buying a physical copy of Grand Theft Auto 6 will be receiving an $80 empty box, Sony has begun punishing its customers for purchasing digital copies of movies on its PlayStation Store, too. Per Kotaku, PlayStation has begun notifying customers that some of the movies that they purchased will no longer be available in their libraries due to the expiration of a licensing agreement with Studio Canal. A statement on the PlayStation Store website reads, “From September 1, 2026, due to our content licensing agreements, you will no longer be able to access your previously purchased content from Studio Canal, and it will be removed from your video library. Thank you.” Thus far, the company has neither apologized for the inconvenience nor offered refunds to affected accounts. The A.V. Club has reached out to PlayStation for comment.

PlayStation has published a list of all the movies that will no longer be available in its customers’ libraries. The statement was posted on PlayStation U.K.’s legal notices, so this might be a United Kingdom-specific issue. But it’s not like U.S. customers haven’t been treated to this kind of customer service. In 2023, the expiration of a licensing agreement with Discovery deleted hundreds of purchased TV shows from PlayStation accounts

It’s another hard lesson in why purchasing digital media is a dubious proposition. Despite paying a higher fee to “own” a copy digitally, the agreement with Sony or any other digital storefront is nothing more than a long-term rental that can be rescinded at any time. Sadly, this is the second time this week that PlayStation has taught its customers this lesson. Yesterday, Rockstar Games announced that physical copies of Grand Theft Auto 6 wouldn’t come with a physical copy of the game. Sure, it looks great on a shelf, but if the licensing agreement between Rockstar and PlayStation ever expires, customers will be $80 in the hole with nothing but a box to show for it.



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InShaneee
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Aunty Donna's hour-long X-Men movie is way more efficient than Avengers: Doomsday

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Marvel is reportedly spending something like $400 million on the production of this December’s Avengers: Doomsday, which will—among what we’re expecting to be about a dozen other extremely important and bombastic tentpole film priorities—serve as the full introduction of its X-Men characters into the Marvel Cinematic Universe. Which feels a bit excessive, doesn’t it? After all: If Aunty Donna can remind us of everything great about the X-Men in less than an hour, and for under $250,000, where’s the other $399.75 million going?

That’s right: The Australian comedy group—whose biggest move Stateside probably remains its 2020 Netflix series Aunty Donna’s Big Ol’ House Of Fun, but which has been touring and performing regularly ever since—has now tackled Earth’s mightiest mutants themselves, releasing an hour-long video on Friday that sort of replicates the beats of several different X-Men films, as interpreted by three guys who are very clearly not allowed to look at cue cards or ask for a second take. The resulting video is a real confluence of humor both intentional and not, as members Zachary Ruane, Mark Samual Bonanno, and Broden Kelly at least try to get through their scenes, only to run into endless complications with their costumes, accents, lines, and material they’ve decided, last-minute, to excise from the script. (Not unlike Marvel themselves, they notably wrestle with how hard to go on Magneto’s Holocaust background in the context of their goofy comedy video.)

The highlight is probably the film’s big action climax, in which Kelly’s Wolverine and Bonanno’s Mystique face off on some “icy tundra” for a battle that increasingly devolves into slapfights and giggling over costume malfunctions. (We’re also pretty partial to a scene set in the Cerebro chamber, where the green screen background clearly features a shot of the actors from the actual films.) The whole thing is, in other words, relentlessly silly, even as everyone involved tries to stick to the script of a pretty traditional X-Men story. All of which is to say: Your move, Disney.



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New Study Shows That Tall Vehicle Hoods Cause Hundreds More Deaths Per Year

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joshuark shares a report from Car and Driver: A new study conducted by the New York Times shows that the increase in vehicle hood height seen over the last two and a half decades, mainly due to the rise in popularity of large SUVs and trucks, has resulted in several thousand deaths that otherwise may not have happened. The study shows that while automakers and regulators have focused on occupant safety, they have turned a blind eye to pedestrian safety, which has fallen since around 2009. Researchers looked at four main datasets in their investigation: crash test data from the National Highway Traffic Safety Administration's (NHTSA) Crash Report Sampling System (CRSS) from 2016 to 2024; NHTSA's Fatality Analysis Reporting System (FARS); vehicle measurement data from Expert AutoStats; and vehicle registration data from S&P Global from 2002 to 2024. The researchers concluded that the increased danger to pedestrians is caused by two main culprits. First, large SUVs and trucks have taller hoods, raising the point of impact above most people's center of gravity and pushing them to the ground, typically hard asphalt, rather than up and onto the hood, which is designed to absorb impacts. Second, with larger A-pillars designed to protect occupants in rollover crashes, modern cars tend to have larger blind spots than cars sold at the turn of the century (presuming the 21st century). The shift toward vehicles with taller hoods led to roughly 3000 deaths between 2016 and 2024. This number is conservative because it does not include crashes that take place in parking lots, driveways, or private roads, which aren't part of the federal database. The data also showed an estimated 2.8 percent increase in the odds of a pedestrian fatality for every one-inch increase in vehicle hood height. Between two different scenarios, one decreasing the hood height of every vehicle in the dataset by 3 inches, and the second using a random sampling of hood heights from 2002 across 10,000 simulated crashes, between 2624 (for scenario two) and 3077 (for scenario one) lives could have been saved from 2016 to 2024.

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jcb26
19 hours ago
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Interesting!!

Digital Euro Expected To Launch By 2029 After EU Backing

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The European Parliament's economic committee has backed a digital euro designed to reduce Europe's dependence on US-controlled payment networks such as Visa and Mastercard. The ECB-backed currency is targeted for launch by 2029 after a full parliamentary vote and negotiations with EU member states. Euronews reports: Under the proposal, consumers would be able to hold digital euros in a dedicated wallet, subject to a holding limit that has yet to be determined. The system would support both online and offline payments and is intended to offer a high degree of privacy, with the ECB unable to directly identify users from their payment data. The ECB would provide the underlying infrastructure, while commercial banks and payment service providers would offer digital euro services to customers. Financial institutions are expected to be compensated for their participation in the scheme, while merchants will pay fees that are expected to be lower than those associated with current card transactions. How that compensation should be structured remains one of the most contentious issues ahead of negotiations with EU member states, according to three sources familiar with the discussions. [...] The European Parliament is expected to formalise the committee's position during a plenary vote in Strasbourg in early July. Negotiations with the EU's 27 member states would then begin, with lawmakers aiming to reach a final agreement before the end of the year.

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Madison Square Garden Made Dossier on Activists Who Opposed Facial Recognition

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Madison Square Garden Made Dossier on Activists Who Opposed Facial Recognition

Madison Square Garden compiled a list of activists who have publicly criticized the venue’s use of facial recognition technology, putting their tweets and comments into a document that was then accessible to other people inside the company, 404 Media has found.

The news shows that MSG, operated by Jim Dolan who has garnered a reputation for being pernicious against his perceived enemies, is not only deploying controversial facial recognition technology but keeping track of specific people who take issue with it. The document was included in a 45GB cache of data hackers stole from MSG and posted online this month, which 404 Media then downloaded and reviewed.

“The wake of a data breach would be a good time for Madison Square Garden to stop subjecting its patrons to biometric surveillance,” Adam Schwartz, privacy litigation director at the Electronic Frontier Foundation (EFF), and one of the people included in the document, told 404 Media.

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Valve Will Finally Let You Build Your Own Steam Machine With SteamOS For Desktop

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With the price of the new Steam Machine starting at $1,049, you might want to consider making your own Steam Machine instead. An anonymous reader quotes a report from The Verge: Valve says that "starting with the SteamOS 3.8 release, you can put together your own Steam Machine using whatever PC parts you want." SteamOS 3.8.10 launched last week with a slew of updates, including "improved compatibility with recent Intel and AMD platforms." Alongside that improved compatibility, Valve is giving gamers the green light to install SteamOS on their own desktops. In an interview with The Verge, Valve's Pierre-Loup Griffais said Valve has been "rolling out improvements to [SteamOS] so it's more compatible with desktop hardware," including eventual support for Nvidia graphics. Griffais says Valve has "a growing team" working on Nvidia driver support for SteamOS, adding, "We're collaborating with Nvidia very closely." While he mentioned that Nvidia support might not come this year, Griffais emphasized that "it's certainly something that we're working on in the background." It's technically been possible to run SteamOS on your own hardware for a while now, but compatibility has been mostly limited to AMD systems. So far installing it has also required using a Steam Deck recovery image, a process that, speaking from experience, is much less straightforward than the installation process for most other Linux distributions. Trying to run SteamOS on Intel or Nvidia hardware has not been easy so far. According to Griffais, Valve is working to change that, which could mean that down the line, you'll be able to run SteamOS on just about any gaming PC hardware you want, including Nvidia. For the more immediate future, Griffais says SteamOS in its current state should offer a "good experience" on console-like PC setups: "If you have something that is similar to the use case of a Steam Machine, where you have a PC that's gonna be plugged into a TV, and has a single hard drive that you're not going to try and dual boot [] you can put SteamOS on there, and you'll have an experience that is very similar to a Steam Deck docked or a Steam Machine, with some caveats, of course," like a lack of HDMI-CEC support. But "the core bits of the experience are there. The SteamOS graphics driver, the shader precompilation [...] you can get at all of that with the SteamOS." Griffais says SteamOS does not yet offer an easy way to dual-boot alongside Windows or another operating system, but envisions "a time where it's a better experience to install on your desktop and have it coexist with a different operating system."

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