Magic: The Gathering is one of the biggest and longest-running trading card games in existence, and it’s kept its position at the top for good reason. It’s an incredibly rich and tactical experience that promotes creativity, wild and interesting card interactions, and allows players to express themselves and how they like to play through the breadth and depth of a single card game.
The only problem is, Magic is older than, well, me. And with that incredibly long history comes a lot of baggage. There are more cards out there than any one person could feasibly keep in their head, pages and pages of lore to keep track of for those interested in its story, and a lot of its older mechanics have grown a little bit clunky and difficult for new players to grasp.
It’s also been around long enough that there’s a massive amount of assumed knowledge and competitiveness that the game thrusts upon its players regardless of the experience that they’re looking for.
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