9585 stories
·
98 followers

Student Handcuffed After School's AI System Mistakes a Bag of Chips for a Gun

1 Share
An AI system "apparently mistook a high school student's bag of Doritos for a firearm," reports the Guardian, "and called local police to tell them the pupil was armed." Taki Allen was sitting with friends on Monday night outside Kenwood high school in Baltimore and eating a snack when police officers with guns approached him. "At first, I didn't know where they were going until they started walking toward me with guns, talking about, 'Get on the ground,' and I was like, 'What?'" Allen told the WBAL-TV 11 News television station. Allen said they made him get on his knees, handcuffed and searched him — finding nothing. They then showed him a copy of the picture that had triggered the alert. "I was just holding a Doritos bag — it was two hands and one finger out, and they said it looked like a gun," Allen said. Thanks to Slashdot reader Bruce66423 for sharing the article.

Read more of this story at Slashdot.

Read the whole story
InShaneee
4 hours ago
reply
Chicago, IL
Share this story
Delete

Some Startups Are Demanding 12-Hour Days, Six Days a Week from Workers

1 Share
The Washington Post reports on 996, "a term popularized in China that refers to a rigid work schedule in which people work from 9 a.m. to 9 p.m., six days a week..." As the artificial intelligence race heats up, many start-ups in Silicon Valley and New York are promoting hardcore culture as a way of life, pushing the limits of work hours, demanding that workers move fast to be first in the market. Some are even promoting 996 as a virtue in the hiring process and keeping "grind scores" of companies... Whoever builds first in AI will capture the market, and the window of opportunity is two to three years, "so you better run faster than everyone else," said Inaki Berenguer, managing partner of venture-capital firm LifeX Ventures. At San Francisco-based AI start-up Sonatic, the grind culture also allows for meal, gym and pickleball time, said Kinjal Nandy, its CEO. Nandy recently posted a job opening on X that requires in-person work seven days a week. He said working 10-hour days sounds like a lot but the company also offers its first hires perks such as free housing in a hacker house, food delivery credits and a free subscription to the dating service Raya... Mercor, a San Francisco-based start-up that uses AI to match people to jobs, recently posted an opening for a customer success engineer, saying that candidates should have a willingness to work six days a week, and it's not negotiable. "We know this isn't for everyone, so we want to put it up top," the listing reads. Being in-person rather than remote is a requirement at some start-ups. AI start-up StarSling had two engineering job descriptions that required six days a week of in-person work. In a job description for an engineer, Rilla, an AI company in New York, said candidates should not work at the company if they're not excited about working about 70 hours a week in person. One venture capitalist even started tracking "grind scores." Jared Sleeper, a partner at New York-based venture capital firm Avenir, recently ranked public software companies' "grind score" in a post on X, which went viral. Using data from Glassdoor, it ranks the percentage of employees who have a positive outlook for the company compared with their views on work-life balance. "At Google's AI division, cofounder Sergey Brin views 60 hours per week as the 'sweet spot' for productivity," notes the Independent: Working more than 55 hours a week, compared with a standard 35-40-hour week, is linked to a 35 percent higher risk of stroke and a 17 percent higher risk of death from heart disease, according to the World Health Organization. Productivity also suffers. A British study shows that working beyond 60 hours a week can reduce overall output, slow cognitive performance, and impair tasks ranging from call handling to problem-solving. Shorter workweeks, in contrast, appear to boost productivity. Microsoft Japan saw a roughly 40% increase in output after adopting a four-day work week. In a UK trial, 61 companies that tested a four-day schedule reported revenue gains, with 92 percent choosing to keep the policy, according to Bloomberg.

Read more of this story at Slashdot.

Read the whole story
InShaneee
4 hours ago
reply
Chicago, IL
Share this story
Delete

Microsoft Teams Will Start Tracking Office Attendance

1 Share
An anonymous reader quotes a report from Tom's Guide: Microsoft Teams is about to deal a heavy blow to those who like to work from home for peace and quiet. In a new feature update rolling out December 2025, the platform will track a worker's location using the office Wi-Fi, to see whether you're actually there or not. From a boss' perspective, this would eliminate any of that confusion as to where your team actually is. But for those people who have found their own sanctuary of peaceful productivity by working from home, consider this a warning that Teams is about to tattle on you. According to the Microsoft 365 roadmap: "When users connect to their organization's Wi-Fi, Teams will automatically set their work location to reflect the building they are working in." The location of that worker will apparently update automatically upon connecting. It's set to launch on Windows and macOS, with rollout starting at the end of this year. "This feature will be off by default," notes Microsoft. But "tenant admins will decide whether to enable it and require end-users to opt-in."

Read more of this story at Slashdot.

Read the whole story
InShaneee
13 hours ago
reply
Chicago, IL
Share this story
Delete

Great Job, Internet!: Mike Flanagan teams up with a true master of horror, Garth Marenghi

1 Share

Mike Flanagan has worked with a lot of so-called “masters of horror” over the years, adapting works by such spook-minded writers as Poe (Edgar Allen), Christopher Pike, and the granddaddy of them all, Stephen King. But this week saw the Midnight Mass creator—currently hard at work on his miniseries version of King’s Carrie—finally step into the mental dojo of the true king of literary terror: Author, dreamweaver, visionary, plus actor Garth Marenghi.

Marenghi—a.k.a. comedian Matt Holness, who’s been playing the character for 25 years at this point, most notably through his beloved cult comedy series Garth Marenghi’s Darkplace—interviewed Flanagan for his new web series Garth Marenghi’s Skull-Flusher, which bills itself as a series of conversations betwixt various “terror titans.” And Flanagan (pronounced, according to Marenghi, like “fluh-noggin”) makes for an incredibly game opening gambit for the series. He’s clearly a fan of Darkplace, for one, happily devouring all of Marenghi’s odd non-sequiturs and batshit novel plots with only the occasional break of character. Even more amusing, though, is the writer-director’s ongoing attempts to apply his own horror perspective—which, as fans of his various works know, doesn’t shy away from the metaphorical underpinnings behind various monsters and supernatural evils—to the ravings of a man who once famously declared that subtext is for cowards. (An especially good extended bit sees Flanagan try to convince Marenghi that there’s wider societal concerns to be pulled out of his novels about mankind racing to create a gigantic hook capable of catching “a killer haddock.”)

Marenghi/Holness has reportedly launched the web series as a way to promote his upcoming book, This Bursted Earth, which, like the earlier Garth Marenghi’s TerrorTome, threatens to bring the character’s glorious incompetence out of the world of fiction and into a reality where you can actually hit someone over the head with it. Honestly, though, we’ll take as much of this as we can get. Holness can live and breathe Marenghi’s deep, wonderfully unearned pomposity basically on instinct at this point, and seeing him abruptly cut off Flanagan’s praise of “Mr. Stevie King” in order to ask why he hasn’t adapted a real classic,  like the author’s own The Dank, or his book Bitchfinder General (“It’s about an outbreak of downward erections in rural 17th century England”), is a genuine joy to behold.



Read the whole story
InShaneee
13 hours ago
reply
Chicago, IL
Share this story
Delete

Detection Firm Finds 82% of Herbal Remedy Books on Amazon 'Likely Written' By AI

1 Share
An anonymous reader shares a report: With gingko "memory-boost tinctures," fennel "tummy-soothing syrups" and "citrus-immune gummies," AI "slop" has come for herbalism, a study published by a leading AI-detection company has found. Originality.ai, which offers its tools to universities and businesses, says it scanned 558 titles published in Amazon's herbal remedies subcategory between January and September this year, and found 82% of the books "were likely written" by AI. "This is a damning revelation of the sheer scope of unlabelled, unverified, unchecked, likely AI content that has completely invaded [Amazon's] platform," wrote Michael Fraiman, author of the study. "There's a huge amount of herbal research out there right now that's absolutely rubbish," said Sue Sprung, a medical herbalist in Liverpool. "AI won't know how to sift through all the dross, all the rubbish, that's of absolutely no consequence. It would lead people astray."

Read more of this story at Slashdot.

Read the whole story
InShaneee
2 days ago
reply
Chicago, IL
Share this story
Delete

Microsoft Demands 30% Profit Margins from Struggling Xbox Division

1 Share
Microsoft has set a 30% profit margin goal for its Xbox gaming division, Bloomberg reported Thursday, well above the video game industry's average of 17% to 22%. The target, implemented in fall 2023 by CFO Amy Hood, represents a sharp departure from Xbox's previous approach of allowing developers to focus on making quality games without specific financial constraints. Xbox historically maintained profit margins between 10% and 20% and reported a 12% margin for the first nine months of Microsoft's 2022 fiscal year. The division has responded by canceling several projects that had been in development for more than seven years, including Everwild, Perfect Dark and Project Blackbird. It has also eliminated thousands of jobs and raised prices. In 2024, Xbox began releasing most of its games on rival Nintendo and Sony platforms. The heightened scrutiny comes as Microsoft prioritizes investment in generative AI while overseeing a gaming division that has struggled despite spending $76.5 billion on acquisitions.

Read more of this story at Slashdot.

Read the whole story
InShaneee
2 days ago
reply
Chicago, IL
Share this story
Delete
Next Page of Stories