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Cook County law enforcement agencies get more money in 2026

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In early October, a coalition of 68 organizations representing policy advocates, faith leaders, and social service providers sent a letter to the Cook County Board of Commissioners. As the 2026 budgeting process got underway, they wanted lawmakers to freeze spending on law enforcement. The hundreds of millions of dollars devoted each year to jails and […]

The post Cook County law enforcement agencies get more money in 2026 appeared first on Chicago Reader.

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InShaneee
3 hours ago
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Cowboy Bebop director Shinichirō Watanabe on what it takes for art to "survive beyond"

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It’s a bit of an understatement to say that Shinichirō Watanabe is a big deal in the anime scene. As the director of series like Cowboy Bebop and Samurai Champloo, Watanabe is behind some of the most seminal shows the medium has ever seen. Known for drawing heavily on American culture and music, his work has often been seen as a gateway into the space for many overseas viewers, combining disparate genres and influences into a surprisingly cohesive picture.

However, beyond just offering an introduction to anime, his output is known for delivering a one-two punch of easygoing style juxtaposed against characters who hide their deeper concerns under a veneer of cool. Bebop is the poster child for this contrast; its breezy fight scenes and jazzy interludes initially obfuscate the fact that its characters are weighed down by their pasts.

Watanabe recently visited the United States for Japan Society’s Foreign Exchange 2025: Cross-Cultural Conversations With Anime Visionaries in New York City, where he participated in a series of talks. As part of the event, we had the opportunity to speak with him about what this kind of cultural exchange means to him, his interest in American music and movies, his past work, and his plans for the future.


The A.V. Club: You’re here in the United States this week as part of Japan Society’s Foreign Exchange 2025. What do you think is the benefit of this kind of cross-cultural exchange between American and Japanese creatives, both for yourself and in general?

Shinichirō Watanabe: First of all, since my very first project, I’ve never made my anime thinking that I only want Japanese people to watch it. I’ve always wanted everybody, people from all over the world, to watch, and that’s how I feel when I’m creating. So an opportunity like this is great for me to get to see people, and if it helps the work spread to the rest of the world, I think that’s an amazing opportunity. To have your work go beyond and spread to the wider world, and also to go beyond the scope of time, to go beyond generations; these two things are the most satisfying.

AVC: Much of your work demonstrates influences from Western and American pop culture. How did you first become interested in American culture and music?

SW: Ever since I was a young teen, I’ve always preferred American movies and American music to Japanese movies and Japanese music. I think it came from my desire to escape, to somewhere that wasn’t here. So, an admiration for culture that’s foreign to me, rather than culture that’s my own, I think that’s where it came from.

One thing I should add is that I grew up in a town in the countryside with no culture whatsoever. So, I think that really contributed to it. To explain how rural it was, there wasn’t a single store or a running bus.

AVC: There’s a significant emphasis on music in your work. Can you talk us through your thoughts on how a good soundtrack can elevate an anime?

SW: I think that the traditional thinking is that a soundtrack shouldn’t stand out too much. It’s there to support the story. But since I’m a big music freak, I always thought that way of using music was not enough.

That’s why, in every project of mine, every time I try to create this relationship between the movie/show and the music, where they are 50/50 partners. I always try to work really hard for that partnership to work. I’ve found that the answer to that quest, even to this day, is trial and error, and I continue to try different approaches.

AVC: More than 27 years later, Cowboy Bebop is still held in extremely high regard. One theme from the show that has stayed pertinent is how many of its characters are grappling with deep feelings of loneliness. Do you think part of Cowboy Bebop’s continuing appeal is how it addressed issues that have remained relevant, like widespread loneliness, alienation under capitalism, environmental concerns, and so on?

SW: I believe your observation is correct, and I think even now, more so, people are feeling alienated and lonely.

AVC: When you create a work, do you seek to focus on those kinds of concepts and themes that will resonate for the foreseeable future?

SW: There’s this quote by Miles Davis that I truly believe in: ‘Only things that are truly cutting edge, at the front of that era, can survive beyond that era.’ I may not be quoting it accurately, but that’s what my interpretation is (The translator clarified he was quoting Watanabe’s version of the quote in Japanese, which won’t be 1:1 with the original saying. The closest line we were able to find attributed to Davis is: “It’s not about standing still and becoming safe. If anybody wants to keep creating, they have to be about change.”—Ed).

AVC: With Lazarus now in the rear-view mirror, I’m curious how you feel about how the show turned out? What are you particularly proud of from the series? And on the other end, is there anything that you’d go back and change if you could?

SW: Fundamentally, I don’t want to change anything that came out because once you allow yourself to do that, it’ll be endless, you’d be saying, ‘I want to fix that. I want to fix this.’ So, I don’t want to think that way.

As a visual medium, out of all the works that I’d done so far, I think that (Lazarus) is of the highest quality.

AVC: What is your favorite scene from the show?

SW: The second half of episode eight (“Unforgettable Fire”) is my favorite in particular. Even compared among all the works that I’ve done so far, I think that part is a particularly emotional piece of work. (For those who have seen the series, this is the episode that focuses on Chris’ backstory.—Ed)

AVC: Looking at some of the interviews from the Lazarus press tour, there were a lot of questions around whether you viewed the series as a follow-up to Cowboy Bebop. As a creator, did you find it a little bit unfortunate or irritating that so many people were making that comparison and focusing so much on Bebop instead of the new work you were creating?

SW: These two works have nothing to do with each other. But Keiko Nobumoto, who also participated in Cowboy Bebop as one of the writers, she was involved in the very beginning of this project, Lazarus. So I think that air of the Cowboy Bebop-ness, I wouldn’t be surprised if it was there. I’d say it’s a natural consequence of Keiko Nobumoto and Shinichirō Watanabe working together rather than us trying to consciously recreate something that we did.

In my personal opinion, rather than comparing the two titles, you know, ‘Is it better or is it worse,’ I’d like people to watch it as an independent thing and enjoy it as an independent thing without comparing. And so I think that way, you can enjoy the work better.

AVC: Something found throughout a lot of your material is a focus on characters from diverse backgrounds, whether it’s LGBTQ+ characters, influences on your work from African American culture, or how you incorporated traditional Ainu and Okinawan music into the soundtrack for Samurai Champloo. Why has focusing on characters from different backgrounds been a priority for you?

SW: I think it comes from this feeling or belief that I have that if I’m setting out to create works that I want people all over the world to watch, then the human beings in my work should include everybody in the world, beyond different races and sexual orientations. So I think that’s where it comes from.

AVC: Are there any genres or subject matter you’d like to cover in a future work that you haven’t gotten a chance to yet?

SW: I’ve never done horror, so for my next work, I’d love to try to tackle that genre. But I can’t reveal too much of my ideas on that, they’re in my head.

AVC: Similarly, are there any creatives you’d like to work with whom you haven’t collaborated with?

SW: There’s one musician that I would love to work with. His name is Haruomi Hosono, and he’s a Japanese musician. He was the leader of this Japanese band called The Yellow Magic Orchestra, which was the most influential to me when I was young. Since he was the most influential to me, I would love to have an opportunity to work with him in my career.

AVC: Related to your career, you’ve focused a great deal on creating original works. Why is making anime originals important to you, and why do you think that they’re so rare these days compared to adaptations?

SW: One factor that I think even viewers have grown a little bit more conservative in their tendencies. Rather than investing their time in original works, where they don’t know whether it’s going to be good, they prefer to watch something based on an IP that they know is going to be entertaining to a certain extent.

But for me, personally, making an original show is more worthwhile, so I want to continue to create original works. Having said that, if someone offers me an adaptation job that is really exciting, then I would probably take it.

AVC: What is the number one work you would want to adapt if you got the chance?

SW: It’s a secret, because there is one, but I can’t share it. That said, there’s one sci-fi author whose work I’d love to adapt, and maybe I can talk about it. I’ve always been a big fan of Philip K. Dick. If I could do an anime adaptation of his work, that would be amazing.

AVC: What’s your favorite aspect of the creative process when it comes to making anime?

SW: Creating visuals is really difficult, but the moment when I get to match music and the visuals is the most exciting.



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InShaneee
9 hours ago
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75 years later, Thanksgiving staple Jiffy corn muffin mix still costs less than $1

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Jiffy corn muffins have been an American family dinner staple for 75 years.

Jiffy corn muffins are an iconic, low-cost pantry staple introduced during the Depression. Thanksgiving is peak season for the company, which has been run by the same family for five generations.

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InShaneee
20 hours ago
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Pebble Goes Fully Open Source

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Core Devices has fully open-sourced the entire Pebble software stack and confirmed the first Pebble Time 2 shipments will start in January. "This is the clearest sign yet that the platform is shifting from a company-led product to a community-backed project that can survive independently," reports Gadgets & Wearables. From the report: The announcement follows weeks of tension between Core Devices and parts of the Pebble community. By moving from 95 to 100 percent open source, the company has essentially removed itself as a bottleneck. Users can now build, run, and maintain every piece of software needed to operate a Pebble watch. That includes firmware for the watch and mobile apps for Android and iOS. This puts the entire software stack into public hands. According to the announcement, Core Devices has released the mobile app source code, enabled decentralized app distribution, and made hardware more repairable with replaceable batteries and published design files.

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InShaneee
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Podcast Canon: The enduring mystique of Starlee Kine's Mystery Show

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There’s a curious phenomenon I’ve noticed over the past decade that, whenever a person is seeking suggestions for interesting podcasts to check out, without fail someone is bound to recommend Mystery Show. I’ve begun to think of it as a sort of logical endpoint for podcasts as an artistic medium; any conversation about them, given enough time, will eventually come around to talking about Mystery Show. So, it’s only fitting that for the first anniversary of the Podcast Canon, we capitulate to the inevitable and devote this edition to one of the most consequential podcasts of its time, Starlee Kine’s inescapable masterwork, Mystery Show

In case someone hasn’t pulled you in close and gone all Natalie Portman in Garden State on you about the program—you gotta hear this one [podcast], it’ll change your life, I swear—here are the particulars. Mystery Show was a podcast from Gimlet Media, hosted and produced by Kine, which ran for just six episodes in the spring and early summer of 2015. On each installment, Kine would attempt to solve the kinds of personal puzzlements that aren’t able to be easily answered with the help of the internet. The topics ran a seriously broad gamut, from a disappearing video store, to Britney Spears’ reading habits, to an especially enigmatic belt buckle. 

However, the real magic of the show—and surely what has made it an indelible entry into the audio firmament—is not so much the what of each episode’s story, but rather the how. Kine’s sleuthing snakes a shaggy, serpentine path towards its resolution, replete with wondrous dead ends full of charm, wit, and humanity. This is down to her uncanny knack for disarming her interview subjects constantly coaxing stories from them that elude almost everyone else.

In a 2003 episode of This American Life titled “Time To Save The World,” Kine details her preferred mechanism for holding conversation, something called The Rundown, which gives her license to say or ask whatever she feels is the most interesting at the moment. She posits that people love to talk about themselves, provided you ask questions they know the answers to, and the results are often stunning. The ways that she connects with perfect strangers across her pursuits can be unexpectedly moving. Few other interviewers in the podcast realm are so doggedly focused on the human condition in the face of larger questions, stopping to take the time to ask deeply probing questions of a random bookseller, a contemplative soul in a Manhattan bar, a Ticketmaster customer service agent, or the co-creator of Welcome Back, Kotter.

In its way Mystery Show feels akin to something like My So-Called Life, where the mystique around it has only grown in the intervening years due to the inexplicable brevity of its existence. Both programs inevitably leave their audiences asking, “How is there not more of this? What were the people in charge thinking when they canceled it?” But canceled it was, in rather puzzling fashion as well. In October of 2016, over a full year after the end of its first season, Kine published a blog post revealing that she’d been let go from Gimlet. That abrupt end, and the way in which it was communicated, only left listeners to theorize all sorts of reasons why this eminently buzzed-about show was given the chop.

I wonder how it feels to be followed around by a program like this though. Kine has had a fruitful career in its wake, as a television writer for programs like Search Party, and co-hosting the occasional and enjoyable low-key podcast Election Profit Makers with one-time Mystery Show guest David Rees, but it feels like people still wonder what could have been, and why there hasn’t been any more since. It must be tiring. 

In fact, it must feel particularly galling to witness the way a number of prominent shows and creators in the medium went through a sort of carcinization after Mystery Show was unceremoniously ushered off the scene. Kine’s old pal from her This American Life days, Jonathan Goldstein, kicked off his own celebrated Gimlet show Heavyweight that trafficked in a similar sort of shoe leather problem solving, albeit of the emotional variety. Reply All eventually breathed the same rarified air with their much-lauded episode, “The Case Of The Missing Hit.” After that show’s dissolution, its erstwhile co-hosts branched even further into that world—PJ Vogt with Search Engine, and Alex Goldman with Hyperfixed. Farther afield, indie gems like Underunderstood and No Such Thing evolved the concept to answer bigger, more pressing questions while keeping the same loose, dryly comic approach. 

As seemingly universal the praise was, the show’s idiosyncratic timbre and unmistakable approach made it a target ripe for parody. A few years after its cancellation, authors and podcasters Amanda Meadows and Geoffrey Golden released an acidic send-up of the program called Mystery Solver that functions as a fictional sequel to a non-fiction podcast. It’s perhaps the only one of its kind that I know of. Meadows and Golden lampoon not only the show but also that era of Gimlet’s heyday, when being a podcaster was seemingly synonymous with navel-gazing, Peter Pan syndrome adults. Though there is certainly a sense of meanness in its mockery, in the end the series is so well observed that it comes off as a rather loving homage to the source material. 

And, in listening back to all of Mystery Show’s episodes again for the first time in years, it’s seemingly impossible not to fall in love with it. There was nothing else quite like it, in terms of investment, quality, or crystal clear authorial voice. There may be only a handful of episodes, but there’s a potency in their paucity. It has produced one of the all-time great episodes of narrative podcasting in “Case #3 Belt Buckle.” It’s a product of a bygone time, when there was money enough to support this kind of globetrotting lark, chasing down the inconsequential in thrilling, emotionally resonant fashion. There will never be another show like it, even if there are several that are currently trying.

Making a show like this is, of course, not a solo affair. In addition to Kine, it was produced variously by Alex Blumberg, Melinda Shopsin, Eric Mennel, Wendy Dorr, Chris Neary, John Delore, and Eli Horowitz. Tune in next month when we’ll be diving into the BBC’s long-running music appreciation program, Soul Music. It’s a bit of low-key magic, a perfect little audio oasis to escape into during the rush of the holidays.



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1 day ago
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Science-Centric Streaming Service Curiosity Stream is an AI-licensing Firm Now

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Curiosity Stream, the decade-old science documentary streaming service founded by Discovery Channel's John Hendricks, expects its AI licensing business to generate more revenue than its 23 million subscribers by 2027 -- possibly earlier. The company's Q3 2025 earnings revealed a 41% year-over-year revenue increase, driven largely by deals licensing its content to train large language models. Year-to-date AI licensing brought in $23.4 million through September, already exceeding half of what the subscription business generated for all of 2024. The streaming service's library contains 2 million hours of content, but the "overwhelming majority" is earmarked for AI licensing rather than subscriber viewing, CEO Clint Stinchcomb said during the earnings call. Curiosity Stream is licensing 300,000 hours of its own programming and 1.7 million hours of third-party content to hyperscalers and AI developers. The company has completed 18 AI-related deals across video, audio, and code assets.

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InShaneee
2 days ago
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