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Authors Are Accidentally Leaving AI Prompts In their Novels

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InShaneee
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Falcom Manga

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Falcom was a hot computer and video publisher back in the 1980s and early 1990s, with many of its games getting manga adaptations. Here is a look at a handful of them.

Xanadu

The original Xanadu doesn’t have much of a story beyond the same type you’d find in most 80s CRPGs – explore dungeons, beat up enemies, get stronger, and look for a powerful sword. This obviously wasn’t enough for a manga, so in-house Falcom artist Kazuhiko Tsuzuki created his own. Melding elements of fantasy and sci-fi, the main character is Fieg, a soldier from the near-future who’s zapped into the world of Xanadu, where he becomes embroiled in a magical war. He teams up with the beautiful warrior princess Rieru to fight the evil Reichswar. The fabled Dragon Slayer sword is referenced, and a few of the enemies from the game appear, but otherwise there is no real relation to the game. Nonetheless, Falcom used the manga cover art for certain ports of the Xanadu game. This was also adapted into an anime OVA in 1988, which never officially left Japan.

The title of the manga refers to it as “Xanadu 1”, implying there would be more volumes, but only the first one came out. According to a tweet by Tsuzuki, since he created the manga while he was a salaried employee, he wasn’t entitled to any royalties nor any ownership, so it was canceled after this first volume.

Romancia

Unlike Xanadu, Romancia actually has characters and a simple story, starring prince Fan Freddie as he saves a neighboring kingdom from monsters and rescues the princess Selina. However, the manga still goes its own direction, in a unique way – rather than focusing on Fan Freddie, as in the game, it instead stars Selina, who’s been upgraded from “kidnapped maiden” to “warrior princess”. This was written by Kenji Terada, an extremely prolific writer across many mediums, who wrote the scenarios for the first three Final Fantasy games as well as the Sega CD SRPG Dark Wizard, among many others. It was illustrated by Hidetomo Tsubura, who also worked on the El Hazard manga. It was also adapted into a drama CD.

Sorcerian

Sorcerian only has a barely overarching story, and instead focuses on mini-scenarios starring player created characters. For its manga adaptations, each scenario was adapted by different authors, giving each a unique style. Pictured here are The Curse of Medusa by Yuusaku Toyoshima and The Gods in the Heavens by Joji Manabe.

Yuusake Toyoshima was famous among the 1980s doujin scene for his anthro art, though none of them appears in his Sorcerian manga. Joji Manabe is most known about Westerners for the manga Outlanders, as well as other fantasy works like Drakuun, Caravan Kid, and Capricorn. As of 2025, he’s been working on Rise of the Outlaw Tamer and His Wild S-Rank Cat Girl.

Popful Mail

Rather than a video game sequel, Popful Mail received a follow-up in a series of drama CDs released by King Records. These feature Megumi Hayashibara in the title role, which she also played in the Mega CD version. A manga was serialized in Monthly Dengeki Comic Gao and compiled into a single volume. Written and illustrated by Yu Aizaki, these continue along the same line as the drama CDs, with plenty of characters that were only in the drama CDs.

Ys

The Ys comic series began in 1989, written and illustrated by Show Hagoromo. He didn’t know much of anything about the game, so he took the basic concept and its characters, and created his own fantasy story, resulting in something wildly different from the games it’s purportedly based on. For starters, Adol finds Feena washed up on a shore, and the two join together to hunt for the books of Ys. Plenty of characters have changed from the game like the old woman Jeva, who is now an attractive younger girl, and Reah now has blond hair instead of matching her twin sister’s blue.  There are also plenty of new characters like Maria, a warrior girl from Rance village. Despite not being all that faithful, it was a relatively popular series that originated in Kadokawa Shoten’s Monthly Comptiq magazine (which covered video games, anime, and pretty anime girls) and was compiled into seven volumes.

Hagoromo also did one of the Sorcerian volumes titled The Dark Mage. The characters for these later appeared in the Ys manga, making for a not-entirely-official crossover between Falcom’s series. The character’s adventures continued in another story, The Amazon’s Sword, which is included in the seventh and last volume of the Ys manga. The Dark Mage manga has also been released digitally without the Sorcerian branding.

Ys: Mask of the Sun

Illustrated by Hitoshi Okuda (the Tenchi Muyo manga), this is an adaptation of the Super Famicom version Ys IV. The cover credits Kenichi Itoi of Micro Cabin for the story, who was the developer of the game, indicating that this was staying more faithful to its plot compared to Hagoromo’s manga. Obviously the story had to be altered a bit to fit into a single manga volume. There was also an adaptation of Ys V by Akiko Ikegami.

Beyond these, there’s also another Ys manga adaptation by Hidenori Maeda. I haven’t been able to get any copies of these, but all sources point to this also being a much more faithful adaptation of the original two games than Hagoromo’s work.


Falcom Manga was first posted on May 23, 2025 at 10:10 am.
©2017 "Hardcore Gaming 101". Use of this feed is for personal non-commercial use only. If you are not reading this article in your feed reader, then the site is guilty of copyright infringement. Please contact me at kurt@hardcoregaming101.net
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InShaneee
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Business Owners Are Using AI-Generated 'Concerned Residents' To Fight Proposed Bus Line In Toronto

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A group of Bathurst Street business owners in Toronto is using AI-generated personas to oppose a proposed bus lane project that would eliminate parking spaces in favor of faster transit. "This may be the first Toronto transit controversy involving angry AI, but tensions have been simmering between drivers and, well, everyone else for some time," reports Toronto Life. Critics argue that better transit is essential for a livable city, while opponents claim the change threatens small businesses and accessibility. From the report: A group of Bathurst business owners are bent out of shape over a recent proposal for priority transit lanes between Eglinton Avenue and Lake Shore Boulevard, part of the city's new RapidTO program. According to the city, the transit lanes would shave up to 7 minutes off some trips during peak commuting hours. It's good news for anyone who has ever cursed the TTC while waiting to catch a bus in inclement weather. Of course, the added convenience for transit commuters would come at a slight cost for drivers, requiring the removal of at least 138 paid street parking spaces to make way for the new lanes. Opposition to the development has sprung up under the banner of Protect Bathurst, a group of hopping mad local business owners claiming that the lack of street parking will make shopping a nightmare for car-bound customers and will cause problems for people with mobility issues. Notably, Protect Bathurst has no spokesperson or contact info listed on its website. The page is registered to a food marketing consultant employed by Summerhill Market and looks eerily similar to Protect Dufferin, another group of "concerned residents" advocating for the same cause. But this cookie-cutter approach goes even further: author and urbanist Shawn Micallef has found that the people speaking out in the group's allegedly grassroots videos appear to be AI-generated. Brad McMullen, the president of Summerhill Market, which opened an outpost on Bathurst in 2019, says he doesn't know anything about the campaign's use of AI. He says he isn't necessarily opposed to the new bus lanes but believes that three weeks' notice from the city is not enough time for his business to adapt. "We purchased and invested in this location because of the available street parking, and then we figured out the loading situation, which happens on the street," he says. "I don't think Summerhill Market would work here with these bus lanes."

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Politico staff gear up for legal battle with management over AI

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Politico‘s reporters are preparing to take the battle over AI in the newsroom to court. Wired reports that members of the PEN Guild—the union that represents Politico and its sister site, E&E News—allege that Politico‘s management violated their collective bargaining contract by rolling out AI tools on the site without the union’s knowledge. Per a contract ratified last year, “The company is required to give us 60 days notice of any use of new technology that will materially and substantively impact bargaining unit job duties,” PEN union chair and E&E public health reporter Ariel Wittenberg shared. Now, the guild claims that Politico management introduced AI without giving the union either notice or the chance to bargain in good faith. It also claims that the tools take work away from the site’s human staff.

Politico began its AI rollout last year with a tool that publishes technologically generated live summaries during major events like the DNC and vice presidential debates. This March, it also introduced a feature called Policy Intelligence Assistant that purports to “revolutionize how subscribers engage with policy intelligence.” The catch is that it’s often wrong, Politico staffers claim. During the vice presidential debate, for example, the tool not only inserted phrases that human reporters aren’t allowed to use (like “criminal migrants”) into its summary, but also credited Kamala Harris with actions that should have been attributed to President Joe Biden. Staffers also allege other inaccuracies, such as the Policy Assistant providing a report in 2025 that was written as if Roe v. Wade hadn’t been overturned. 

“At Politico, you can’t just wholly take down articles written by human reporters without going through a series of approvals, all the way up to newsroom leadership. That did not happen for the AI live summaries,” Wittenberg said. “We’re not against AI, but it should be held to the same ethical and style standards as our political journalists,” added Arianna Skibell, the union’s vice chair for contract enforcement and writer of Politico’s energy industry newsletter.

Heather Riley, a Polico spokesperson, told Wired that the publication “takes the obligations under its collective bargaining agreement seriously,” and “will continue to honor those obligations while also rapidly embracing transformative technologies such as AI that will revolutionize how our audience consumes news and information.”

Politico certainly isn’t the first newsroom to incorporate the controversial technology into its site, but Wired notes that if this conflict escalates, it would be the first dispute of its kind in the digital media space. Unions in other industries, such as SAG-AFTRA and the WGA, have already gone toe-to-toe with employers over the use of AI, with SAG-AFTRA filing an unfair labor practice against Fortnite for using AI to digitally recreate James Earl Jones’ Darth Vader voice earlier this week. 

Jon Schleuss, the president of Newsguild (which oversees PEN Guild), knows how monumental this argument is. “This isn’t just a contract dispute, it’s a test of whether journalists have a say in how AI is used in our work,” he said. “With no federal rules in place, union contracts remain one of the only enforceable frameworks for AI accountability on a national scale.” “We do remain hopeful that we can come to some kind of agreement,” Skibell added. “But we’re also ready for a fight.”



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US Treasury Unveils Plan To Kill the Penny

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An anonymous reader writes: The US Treasury is phasing out production of the penny and will stop putting new one-cent coins into circulation. The US Treasury has made its final order of penny blanks this month, and the mint will continue to manufacture pennies as long as its supply of penny blanks exist. President Donald Trump stated that production of pennies are wasteful, as the coins cost more to produce than their one-cent value.

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Phone Companies Failed To Warn Senators About Surveillance, Wyden Says

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Sen. Ron Wyden (D-Ore.) revealed in a new letter to Senate colleagues Wednesday that AT&T, Verizon and T-Mobile failed to create systems for notifying senators about government surveillance on Senate-issued devices -- despite a requirement to do so. From a report: Phone service providers are contractually obligated to inform senators when a law enforcement agency requests their records, thanks to protections enacted in 2020. But in an investigation, Wyden's staff found that none of the three major carriers had created a system to send those notifications. "My staff discovered that, alarmingly, these crucial notifications were not happening, likely in violation of the carriers' contracts with the [Senate Sergeant at Arms], leaving the Senate vulnerable to surveillance," Wyden said in the letter, obtained first by POLITICO, dated May 21. Wyden said that the companies all started providing notification after his office's investigation. But one carrier told Wyden's office it had previously turned over Senate data to law enforcement without notifying lawmakers, according to the letter.

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